Release: Dec 2021
Platforms: iOS
Team Size: 5
Project Length: 4 Months
Engine and Tools: Unity, Visual Studio, Maya, XCode
Programming Language: C#
This project is an interactive simulation of an alien planet and the four alien species that inhabit it. Users are able to control the active solar cycles, lunar cycles, and time of day to observe the effect they have on the simulation. The moons each have weather attributes that combine and cancel out with one another when active. The solar cycle affects the behavior of the different species in both mood and movement pattern. Each species has a distinct behavior that affects how it interacts with other species and the environment.
I programmed the level generation, movement system, score system, and UI functionality.
I created all of the 3D assets used in the project.
I created all of the game's trail effects.
I implemented persistent save data that remembers unlocks, scores, and currency.
I created the game's build and brought it to the iOS App Store using XCode