Summary: Originally developed for the 2024 Global Game Jam in Austin, Go To Hole is a 2D physics-based co-op game where players take turns slingshotting golf-head men through an obstacle course to reach the end hole in the least amount of turns.
My Roles: Programmer, UI/UX Designer, Level Designer
Highlights: Featured in Unity's 2024 Global Game Jam live stream. The game was awarded 2nd place overall out of 29 entries.
Summary: Developed for the 2024 Chillenium Jam, John Chimp 2: Bull Market is a 2D endless climber/shooter where players climb as high as they can by propelling themselves with web-like grapple hooks while using a variety of guns to shoot oncoming bug enemies.
My Roles: 2D Artist, Tech Artist
Highlights: Using Unity physics joints to simulate springy, retractable grappling hooks that realistically propel and manipulate the player.
Summary: Developed for the 5-week-long 2022 Greenlight Jam, The Necromancy Trials is a 2D puzzle-platformer game where players must re-animate their dead selves from previous level attempts to solve physics-based puzzles.
My Roles: Solo Developer
Highlights: Working as a solo developer to create a game with all original assets and code in 4 sprints. The game was awarded 3rd place overall out of 42 entries.